Roshi Givechi | ideo.com
Designing the essential story
An exploration on making the complex meaningful
Design isn't just another pretty face. As we know, it's used to draw a connection between a need and a solution, or a desire and a potential experience. We're successful when our design intent is well defined and compelling. Yet we're only truly satisfied when our audience recognizes the intended purpose and interprets the outcome for themselves. Given the massive amount of information people are faced with, our ability as designers to manage complexity and design for impact means we need to flex our ability to curate and edit content well. By experimenting with ways to understand what matters, we can crystallize the core story of any offering so people can make more thoughtful interpretations in the end.
Bio
Roshi Givechi is a Design Director and Associate Partner at IDEO, and currently serves as Co-Lead of IDEO San Francisco. With roots in communication and new media design, she works toward deeper engagement with clients and other stakeholders through all forms of storytelling. Fascinated with exploring and redefining how people interact with objects, brands, spaces, services and one another, she particularly thrives on crafting the "right" stories in the "right" channels for the "right" audiences. She believes IDEO's insight-based angle on communication design and narrative form has impact at different junctures of the design offering, from the depiction of a strategic vision for internal use early on, down to the tangible expression of a branded experience intended for people out in the world.
Roshi has co-taught cross-disciplinary design at the California College of the Arts, designed websites at Microsoft and MSNBC, spoken at conferences, and coached clients on ways to innovate through IDEO workshops. In January 2009, she was profiled in I.D. Magazine's "I.D. 40" list as one of 40 leading design innovators.
Frank Chimero | frankchimero.com
The Shape of Design
I can't help it. Design is the lens through which I see most of the world. It's how I decipher the things I do not understand and build up the things I do comprehend. But, there is a whole other set of interesting ideas other than design to consider and learn, and let affect our craft. By understanding other fields of thought, such as anthropology, philosophy, and fine art, we can leverage the moon landing, Edward Hopper, Avatar, caveman tools, and maybe even our clients into things we can use to craft a viewpoint about how to approach all of our work. And maybe, just maybe, we can use it to craft a modest proposal as to where our field should head in the future. The talk isn't only trying to decipher the shape of design, the value of it, and its qualities, but also a rumination about the state of our beloved practice at this very interesting juncture in time. And, I'll give away the ending: it's a dodecagon.
Bio
Frank Chimero is a graphic designer, illustrator, thing-maker, and writer in Portland, Oregon. His fascination with the creative process, curiosity, and visual experience informs all of his work in some way, and each piece is part of an exploration in finding wit, surprise, honesty, and joy in the world around us. Then, trying to document it with all deliberate speed. His work often uses symbolism, concepts, and storytelling seamlessly to create pieces that are sure to provoke thought and to delight.
Doyald Young | doyaldyoung.com
Doyald's presentation consists of approximately 150 images that span his career and date from 1955 to the present—he is still working. The images are varied: many are from the world of entertainment, some from academia, a great number from the Pacific Rim, and others are from the corporate world. He'll also include images from his self-published books, including Logotypes & Letterforms; Fonts & Logos; Dangerous Curves; The Art of the Letter; and Learning Curves, An Introduction to Formal Script, which he will self publish in 2011.
Deciphering a client's needs is a constant challenge. What a client requests and what they finally select are quite often different concepts.
Bio
Doyald Young is a graphic designer, typographer, type designer, educator, lecturer, and author. For five decades Young has specialized in the design of logotypes, corporate alphabets and typefaces, and has written and published a number of books. Young currently teaches lettering and logo design at Art Center College of Design in Pasadena where he has taught off and on since 1955. In 2001, Art Center named him Inaugural Master of the School for his contributions to the field of art and design. Young was also named as an AIGA Los Angeles Fellow in 2006 and has been awarded a 2009 AIGA Medal.
Karim Charlebois-Zariffa | karimzariffa.com
decipher creativity
Deciphering creativity has been the subject of Karim Charlebois-Zariffa's research for the last few years. During this talk he will prove that creativity is something that can be developed and explored. He will explain how he gets his inspiration and show several techniques for practicing creativity. He will also explain how working with Stefan Sagmeister for six months in Bali changed his whole approach on design. Karim prefers authenticity over too-controlled environments and loves to leave places to improvise. He believes that a project of design should show personality and authenticity even for a big client — and that is why he works as a freelancer. His current inspiration is craft culture and will present his recent projects working with small local craftsmen from all over the world.
Bio
Accomplished in multiple formats and technologies, Karim Charlebois-Zariffa has the spirit of a jazz improviser: by the time he becomes recognized for a particular signature, he's already ripping it up to start again. "My favorite thing is experimenting," says the 26-year-old Montreal-based designer, who has produced openers for Canadian television shows, movies, and directed commercials and videoclips. Karim says, "I like to think that I don't have any style." But there's one sense that remains at the center of Zariffa's work: touch. He loves experimentation and makes it his signature. He is now freelancing from Montreal. He believes that inspiration comes from life itself and he is now mainly inspired by traditional craft cultures. With a long background of graphic design and motion design, he is now creating graphic live action videos.

